Are you looking for a new game? Do you enjoy turn-based combat and role playing? Do you want to be a ninja? Feudal Dynasty is a Naruto forum game with a combat system that gives fights a new dimension


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    Deimos
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    Posts : 223
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    Join date : 2011-09-20

    Katon

    Post by Deimos on Thu Dec 08, 2011 12:48 pm

    D-Rank


    Quantity:--
    Requirements: 250 Ryou. 1 AP
    Fire Release:Phoenix Fire (25 Chakra per Fireball) 50 Life Damage per Fireball. If 3 are aimed 1 square,this gains Multi-Hit. Max of 6 Fireballs. Multi-Range:3

    Quantity:--
    Requirements:250 Ryou. 2 AP
    Fire Release: Small Fire Stream (25+### Chakra)Instant, 50 Life Damage, Range increases per 25 Chakra,[Max]Cant Guard.Line-Range:1

    Quantity:--
    Requirements: 500 Ryou. 2 AP
    Fire Release:Striking Ember (100 chakra)Instant 150 Life damage,cant Dodge. Range 3

    Quantity:--
    Requirements: 500 Ryou. 2 AP
    Fire Release:Liquid Flame Death (75 Chakra) Burns 50 Life Damage for 2 turns, while Interrupting an opponent from casting a Technique.

    Quantity:--
    Requirements:500 Ryou. 3 AP
    Fire Release:Prison of Fire (50 Chakra) Holds opponent for two turns while burning 25 life for two turns.cant be blocked Range 2


    Quantity:--
    Requirements:500 Ryou. 2 AP
    Fire Release: Fireball (50 Chakra) 75 life damage, burns 25 life damage for two turns,Cant Interrupt. Range 1

    Quantity:--
    Requirements:750 Ryou. 2 AP
    Fire Release: Blaze Of Glory (75 chakra) Multi Hit,125 life damage. Range 2

    Quantity:--
    Requirements:500 Ryou. 2 AP
    Fire Release:Quick Ember (50 chakra) Interrupts an opponent from casting a technique.Range:0

    Quantity:--
    Requirements:250 Ryou. 2 AP
    Fire Release:Ember Shield (75 Chakra) Shields against Earth/Wind/Throwing Items. DP:100


    Quantity:--
    Requirements: 750 Ryou. 3 AP
    Fire Release:Mythical Fire Flower (50 chakra+## Shuriken)Multi- hit 100+50 (per shuriken) life damage,if interrupted the shurikens will Hit. Cant Block. Range 2

    Quantity:--
    Requirements:750 Ryou. 2 AP. Possess Fireball
    Fire Release:Eternal Fireball (150 Chakra) 250 life damage, burns 25 life damage for two turns,cost-25 Chakra if used next turn. Avoided/Blocked.stacks twice in a row.Line-Range 1

    Quantity:--
    Requirements:250 Ryou. 2 AP
    Fire Release:Star Gem Barrier (75 Chakra) Guards against Incoming Taijutsu/Throwing Items. Deals 50 Life Damage back to Taijutsu Users.

    Quantity:--
    Requirements:250 Ryou. 3 AP
    Fire Release:Candle Fire (50 Chakra) Dodge One Technique while blinding the opponent on his next turn.

    C-Rank


    Quantity:--
    Requirements: 1250 Ryou. 3 AP. Possess Fireball
    Fire Release: Great Fireball (150 Chakra) 250 life damage, burns 25 life damage for two turns, cant be interrupted. Range 1

    Quantity:--
    Requirements:1000 Ryou. 3 AP
    Fire Release:Snake Flame Technique (150 chakra)200 life damage,Impairs 75 for 2 turn. cant Guard/Avoid unless by a water technique. Range 2

    Quantity:--
    Requirements: 750 Ryou. 3 AP.Possess Phoenix Fire
    Fire Release:Scattered Blaze (150 chakra)Multi-Hit,125 Life damage.Can't interrupt.Burns 50 Life for 3 turns.Multi-Range:3

    Quantity:--
    Requirements: 1000 Ryou. 4 AP. Possess Prison of Fire
    Fire Release:Chasm Of Flame (200 Chakra)Holds all opponents for 2 turns while burning 100 life. cant Guard/Interrupt.Range 3


    Quantity:--
    Requirements:1500 Ryou. 5 AP.
    Fire Release:Dragon Fire (200 Chakra) 300 Life Damage,Plague-Burns 25 Life for 4 turns. -50 Chakra if used with a Cord/Target held by Cords. Cant Avoid/Block. Line-Range:4

    Quantity:--
    Requirements: 1400 Ryou. 4 AP.
    Fire Release:Flaming Serpent Tail (175 Chakra)75 Life Damage,Burns 50 for 3 turns. Guards up to 3 Ninjutsu/Projectiles. Cant Interrupt

    Quantity:--
    Requirements:1275 Ryou. 3 AP. Possess Ember Shield
    Fire Release:Infernal Wall (200 Chakra) Shields against Weapons and Ninjutsu,excluding Water. Interrupts selected Techniques when summoned. Durability Points:200


    Quantity:--
    Requirements: 1025 Ryou. 3 AP. Possess Dragon Fire
    Fire Release: Fire Dragon Missile (200 Chakra) 300 Life Damage,Burns 50 for 2 turns. Cant Dodge/Block.Line-Range:4

    Quantity:--
    Requirements: 1350 Ryou. 3 AP.
    Fire Release:Solar Heat (250 chakra) 150 life damage;burns 100 life 4 turns,cant Interrupt/Guard.Line-Range 2


    Quantity:--
    Requirements:1600 Ryou. 4 AP. Possess Fireball + Fire Dragon Missile
    Fire Release: Flame Bullet (125 Chakra) 150 Life Damage,Burns 50 Life for 3 turns. Confuses Opponent for 1 Turn. Cant Shield/Interrupt.Line-Range:3

    Quantity:--
    Requirements:1750 Ryou. 4 AP.
    Fire Release:Intense Heat (250 Chakra)Cancels one technique aimed at the User,Including Inevitables and Genjutsu.Once per battle.


    Quantity:--
    Requirements:1550 Ryou. 5 AP.
    Fire Release: Racing Fire (125 Chakra) This technique can be used two different ways,select one and paste it over this statement
    -All Players on One square cannot move from that square for one turn,cant Block/Avoided. Range:4
    -250 life damage,cant Interrupt.Range:3

    Quantity:--
    Requirements:1500 Ryou. 4 AP. Posess Candle Fire.
    Fire Release:Fiery Disguise Surprise (150 chakra)Multi-hit 50 Life Damage. Avois one technique on your opponents last post excluding genjutsu,can't interrupt.Range 2

    Quantity:--
    Requirements: 2075 Ryou. 4 AP.Posses Flame Bullet
    Fire Release:Soaring Flame Bullet (125 charka) 200 life damage,Burns 25 for 2 turns,cant Interrupt/Dodge. MoveLine-Range:4

    B-Rank


    Quantity:--
    Requirements: 2775 Ryou. 5 AP. Posses Scattered Blaze
    Fire Release:Exploding Flame Shot (125 Chakra Per Shot)Multi-Hit 200 Life Damage,Burns 25 for 2 turns per shot. Enfeeble 50/Slow for 2 turns. Limit of 3 Shots. Range:3

    Quantity:--
    Requirements:2000 Ryou. 4 AP. Posess Candle Fire + Infernal Wall
    Fire Release:Skin of Burning Embers (125 Chakra) Avoids one Technique Aimed at the User,If defending against Taijutsu,Target Burns 25 Life/Stamina for 3 turns. Cant Block/Dodge.

    Quantity:--
    Requirements: 2350 Ryou, 5 AP. Posses Dragon Fire and Chasm of Fire.
    Fire Release: Dragon Flame Vortex (200 Chakra)75 Life Damage,Guards against all Techniques, Reflects Items and Skills costing 75 Chakra or lower.


    Quantity:--
    Requirements: 2500 Ryou. 6 AP.
    Fire Release: Explosive Limb Destruction (50 Chakra per Tag) 100 Life Damage,Immobilizes Opponent for 8 Turns, If Avoided Effect is cut in half. Cant Dodge/Interrupt/Shield. Range:5

    Quantity:--
    Requirements: 2150 Ryou. 5 AP. Possess Infernal Wall and Racing Fire .
    Fire Release:Burning Ash Road (100 Chakra per Square)Covers all the squares you moved through this turn. Anything that touches the squares receive:50 Life Damage Burns 50 for 3 turns. road last for 2 turns.

    Quantity:--
    Requirements: 3000 Ryou. 5 AP. Possess Phoenix Fire.
    Fire Release:Great Phoenix Death (### Life) ###x2 Chakra/Stamina Damage,Enfeeble 150/Blind for 3 turns. Inevitable,Once per Battle.

    Quantity:--
    Requirements: 2350 Ryou. 5 AP. Posses Dragon Fire and Dragon Flame Bullet.
    Fire Release:Dragon Flame Blitz (150 Chakra)Interrupts opponent from casting a technique,150 Life Damage Burns 25 for 2 turns. Cant Interrupt/Shield.Line-Range:3

    Quantity:--
    Requirements:2450 Ryou. 5 AP.
    Fire Release:Infernal Dragon Breath (175 Chakra) 300 Life Damage,Immobilizes for 2 turns. Cant Avoid/Shield. Line-Range:3

    Quantity:--
    Requirements: 2300 Ryou. 5 AP. Possess Intense Heat.
    Fire Release:Solar Flare (200 chakra)Multi-Hit 300 Life damage.Blinds for 3 Turns.Can't interrupt/Guard.Line-Range 3


    Quantity:--
    Requirements:2500 Ryou. 5 AP. Possess Fire Dragon Missile
    Fire Release: Fire Dragon Flame Bullet (200 Chakra) 350 Life Damage,Burns 25 Life for 2 turns. Cant Avoid/Interrupt.MultiLine-Range:3

    Quantity:--
    Requirements: 2850 Ryou. 6 AP.
    Fire Release: Burning Whisper (25 Chakra per turn,passive) Burn Effects last for an additional turn. Last for 5 Turns,Twice Per Battle.

    Quantity:--
    Requirements: 2725 Ryou. 5 AP. Possess Solar Flare.
    Fire Release:White Flare (150 chakra)25 Life Damage, Blinds and Immobilizes. Can't Avoid/Interrupt.If opponent has dojutsu, this gains inevitable.Extra Text is once per battle. MultiLine-Range of 4.

    Quantity:--
    Requirements: 3000 Ryou. 5 AP. Possess Great Phoenix Death
    Fire Release:Immortal Phoenix (150 chakra) Summons a Phoenix that deals 200 life damage for two turns,cant be interrupted. this summon cannot be killed or target another player. Range 3,follows target.

    Quantity:--
    Requirements: 2900 Ryou. 6 AP.
    Fire Release:Flames of Rage (200 Chakra) Burns 25 Life/Berserk 50for 10 turns,cant Interrupt/Dodge unless by a Water Based Skill.Three Times per battle. Range:4


    Quantity:--
    Requirements:2650 Ryou. 5 AP. Posses Dragon Flame Blitz
    Fire Release:Three Guarding Dragons (250 Chakra) Multi-Hit 400 Life Damage,Guards or Interrupts a Technique.Berserks 50 for 2 turns. Cant Interrupt/Avoid unless by Wind Techniques. Range 3.

    Quantity:--
    Requirements: 2470 Ryou. 5 AP. Possess Striking Ember
    Fire Release:Ember Blade (125 Chakra)Burns 25 Life for 4 turns, If an opponent healed a burn effect in the last 3 turns,that Burn effect has returned. Cant Guard/Interrupt.

    Quantity:--
    Requirements: 300 Ryou. 5 AP. Possess Striking Ember and Exploding Flame Shot.
    Fire Release: Fire Tiger Explosion (125 Chakra per Tiger) Creates up to 3 Tigers with 75 Life each.Tigers can move 2 squares per turn. Tiger explodes on the same square as an enemy. Deals Multi-hit 175 Life Damage,Impair 75 for 2 turns. Cant Avoid/Shield. May only create a max of 9 Tigers.

    Quantity:--
    Requirements: 3000 Ryou. Posess Immortal Phoenix.
    Fire Release:Supreme Phoenix Fire Jutsu (75 chakra per Fireball) Multi-Hit 150 Life Damage per Fireball. If 2 are aimed 1 square,this cannot be Avoided.Cant Interrupt/Shield. Max of 6 Fireballs. Multi-Range:4

    A-Rank


    Quantity:--
    Requirements: 2900 Ryou. 6 AP.
    Fire Release: Mist Blaze Dance Technique (150 Chakra) Next Fire Skill that hits the targetted square will gain:Multi-Hit,+300 Life Damage. Twice Per Battle. Line-Range:3

    Quantity:--
    Requirements:3250 Ryou. 6 AP. Possess Soaring Flame Bullet.
    Fire Release:Piercing Straight Flame (125 Chakra) 250 life damage while negating any reducing techniques or armor effects.cant Dodge/Interrupt/Guard. Line-Range:3

    Quantity:--
    Requirements: 3300 Ryou,6 AP. Possess Fire Dragon Flame Bullet and Intense Heat.
    Fire Release:Blue Demon Flame (350 Chakra)Plague-Burns 100 Chakra /Stamina for 6 turns,plague spreads through affected being on the same square,inevitable.Line-Range:4

    Quantity:--
    Requirements: 4000 Ryou. 6 AP.
    Fire Release:Blind Fire (0 Chakra) 100 life damage,cant avoid. can only be used when blinded,is not affected by blind. Range 3


    Quantity:--
    Requirements: 3500 Ryou. 7 AP. Possess Possess Fire Dragon Missile and Piercing Straight Flame.
    Fire Release:Great Dragon Fire Technique (250 Chakra)400 life damage,Burns 50 Life for 2 turns.Knockback:1.Plagues by the affected touching others. Cant Dodge/interrupt/block. Once every 4 Turns. MultiLine-Range:4

    Quantity:--
    Requirements: 2800 Ryou. 6 AP. Possess Burning Ash Road and Flames of Rage.
    Fire Release: Exploding Flame Crater (300 Chakra)Multi-Hit 600 Life Damage Knock Down:2. Slows Opponent for 2 turns. Cant Avoid/Interrupt/Guard. Twice per Battle. Line-Range:2

    Quantity:--
    Requirements: 4000 Ryou. 8 AP. Possess Exploding Flame Crater and Blue Demon Flame
    Fire Release:Mortal Hell World (450 Chakra) Cancels Ice Age.all players who do not possess Fire Element take 75 life/Stamina damage for 8 turns,they cannot attack/be attacked/move. All Fire Skills gain:Multi-Hit/Mutli-LineRange.Inevitable, Can be destroyed by using a Water Skill Dealing 500 Base Damage or more.once per battle

    Quantity:--
    Requirements: 3770 Ryou. 7 AP.
    Fire Release:Burning Fox Tail (250 Chakra) 125 Life Damage.Interrupts an Attack,including an inevitable but not Genjutsu. Once Per battle.

    Quantity:--
    Requirements: 3500 Ryou. 6 AP. Possess Infernal Wall
    Fire Release:Sacred Flame Barrier (250 Chakra) Shields against all Incoming Ninjutsu/Taijutsu/Items. Burns Taijutsu/Puppets 75 Life. Can use DP as Chakra Cost for Fire Skills.Once per Battle. Durability: 450.

    Quantity:--
    Requirements: 3000 Ryou.6 AP. Possess Blind Fire,
    Fire Release: Rapid Fire (100 Chakra) 20 attacks dealing 10 life damage,can be aimed to ten opponents max. Range 2


    Quantity:--
    Requirements: 3500 Ryou. 7 AP.
    Fire Release: Burning Ash Accumulation (###-50 Chakra)Multi-hit ###x2 Life damage,Slow/Burn 50 Life for 2 turns.Cant Interrupt/Block.Least75. Max 250.MultiLine-Range 2


    Quantity:--
    Requirements:
    Fire Release: Flame Flower (250 Chakra) Multi-Hit 500 Life Damage, Immobilizes opponent for 2 turns. Cant Avoid/Interrupt.Multi-Range:3


    Quantity:--
    Requirements:
    Fire Release: Roaring Flame Sphere (300 Chakra)Multi-Hit 500 Life Damage.Berserk 100 for 2 turns.Cant Avoid/Block.Range:4

      Current date/time is Tue Dec 11, 2018 8:25 am