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    Non-Elemental Taijutsu

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    Deimos
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    Non-Elemental Taijutsu

    Post by Deimos on Thu Dec 15, 2011 12:23 am

    E-Rank

    Quantity:--
    Requirements: 200 ryou, 1 AP per 2-E ranks.
    Punch(25 Stamina)50 Life Damage,Cant Dodge. Range:0

    Quantity:--
    Requirements: 200 ryou, 1 AP per 2-E ranks.
    Kick(25 Stamina) 50 Life Damage,Cant Guard. Range:0

    Quantity:--
    Requirements: 200 ryou, 1 AP per 2-E ranks.
    Push(25 Stamina) Knockback:1.Cant Dodge.Range:0

    Quantity:--
    Requirements: 300 ryou, 1 AP per 2-E ranks.
    Tackle(50 Stamina) Immobilizes Opponent for 1 turn.Enables a 50 Stamina Clinch.Cant Dodge. Move-Range:1

    Quantity:--
    Requirements: 300 ryou, 1 AP per 2-E ranks.
    Grab(25 Stamina) Holds Opponent for 1 Turn. Range:0

    Quantity:--
    Requirements: 300 ryou, 1 AP per 2-E ranks.
    Counter (50 Stamina) Interrupts One Opponent from Casting A Technique. Range:0

    Quantity:--
    Requirements: 300 ryou, 1 AP. per 2-E ranks.
    Arm Guard (100 Stamina) Guards against Taijutsu from one Opponent.

    Quantity:--
    Requirements: 300 ryou, 1 AP per 2-E ranks.
    Throw (50 Stamina)Throws Opponent to Selected Square,Opponent receives 50 Life Damage.Range:1

    Quantity:--
    Requirements: 300 ryou, 1 AP per 2-E ranks.
    Palm Thrust(25 Stamina) 50 Life Damage,Cant Interrupt.Range:0

    Quantity:--
    Requirements: 300 ryou, 1 AP per 2-E ranks.
    Rising Knee (50 Stamina) 100 Life Damage,Cant Shield.Range:0

    Quantity:--
    Requirements: 300 ryou, 1 AP per 2-E ranks.
    Elbow Strike(50 Stamina)100 Life Damage,Cant Avoid.Range:0

    Quantity:--
    Requirements: 400 ryou, 1 AP per 2-E ranks.
    Clinch (25+### Stamina)User and Target cannot move from the current square.Non-
    Offensive Technique.Max:125.Cannot be modified.

    Quantity:--
    Requirements: 400 ryou, 1 AP per 2-E ranks.
    Spin (25 Chakra) Dodge one Technique. Range:0

    Quantity:--
    Requirements: 400 ryou, 1 AP per 2-E ranks.
    Body Push(###)Disables an Opponent's Clinch costing ### stamina.

    Quantity:--
    Requirements: 400 ryou, 1AP per 2-E ranks.
    Headbutt (75 stamina) 150 Life Damage damage. Confuses Opponent for 1 turn. Cant Guard/Dodge.Range:0

    Quantity:--
    Requirements: 400 ryou, 1 AP. Not affected by E-rank Rule.
    Uppercut (75 Stamina) 150 Life Damage,Cant Dodge/Interrupt.Range:0

    D-Rank



    Quantity:--
    Requirements: 500 ryou, 3 AP. Possess Kick and Rising Knee.
    Leaf Rising Wind (100 stamina)25 Life Damage,Disarms the opponent for 3 turns,Knock Up:1. Cant Guard/Dodge. Range:0

    Quantity:--
    Requirements: 550 ryou, 2 AP. Possess Uppercut and Spin.
    Flying Dragon (75 Stamina) 125 Life Damage.Cant Avoid.Move-Range:2

    Quantity:--
    Requirements: 640 ryou, 2 AP. Possess Spin and Punch.
    Monkey Swing (75 Stamina) Dodge up to two Attacks from an opponent.


    Quantity:--
    Requirements: 760 ryou, 2 AP.Possess Push and Counter
    One Thousand Years of Death (50 stamina) Sends the opponent to any square within Range,the User must out-rank the the opponent.Cant Interrupt/Dodge/Block.Range:3

    Quantity:--
    Requirements: 480 ryou, 1 AP. Possess Tackle and Rising Knee.
    Lifting Takedown (75 Stamina) Immobilizes the opponent while interrupting the Target from casting a technique.Cant Interrupt. Range:0

    Quantity:--
    Requirements: 650 ryou, 2 AP. Possess Punch and Palm Thrust.
    Scorpion Chop (150 Stamina) 50 Life damage,Bleed 50 for 5 Turns. Cant Guard/Dodge.Range:0

    Quantity:--
    Requirements: 720 ryou, 3 AP. Possess Palm Thrust and Clinch.
    Deceptive Ghost Hold (50 Stamina) Holds opponent for one turn,Cant Avoid.Gains Cant Interrupt if used after aiming a technique on a different opponent.Range:0


    Quantity:--
    Requirements: 790 ryou, 3 AP. Possess Kick and Uppercut.
    Leaf Shadow Dance (100 stamina) 100 life damage,Knockback:1.User moves to Square. Next Taijutsu cannot be Avoided,Cannot become Inevitable. Range:0

    Quantity:--
    Requirements: 625 ryou, 2 AP. Possess Punch and Headbutt
    Automaton Punch (100 Stamina,150 Stamina:Knockback:1) 200 Life Damage,Confuses opponent for 1 turn.Cant block.Range:0

    Quantity:--
    Requirements: Shikotsumyaku, 500 ryou, 2 AP
    Dance of the Bell Tree (50 Stamina)75 Stamina,Confuses Opponent for 2 turn.Cant Interrupt.Move-Range:1

    Quantity:--
    Requirements: 600 ryou, 2 AP, possess Spin and Arm Guard.
    Celestial Cyclone (100 Stamina) Guards against all Incoming Offensive Skills,excluding Explosive Tags.Range:0

    Quantity:--
    Requirements: 750 ryou, 2 AP. Possess Clinch and Tackle.
    Sneak Attack:Clinch (25+### Stamina, 25 chakra) Hold opponent 1 post.Enables Clinch.Can't Guard/Dodge.If used on the first move of a player-jump, gains text "Can't interrupt".Max:125.Range:0

    Quantity:--
    Requirements: 680 ryou, 2 AP. Possess Arm Guard.
    Muscle Shield (### Stamina) Shields against a technique of ###/2 Damage,Shield will also last for next turn. DP:###

    Quantity:--
    Requirements: Possess Inuzuka, 500 ryou, 2 AP. Possess Headbutt
    Clawing Swift Wolf Fang (75 Stamina) 150 Life Damage, Fracture/Impair 50 for 2 turns. Cant Avoid. LineMove-Range:1

    Quantity:--
    Requirements: 460 ryou, 1 AP. Posses One Thousand Years of Pain
    One Finger Fissure (100 Stamina) Deals 50 Stamina Damage. +25 Stamina Damage per rank. Knockdown:1. Can't block. Range:0


    Quantity:--
    Requirements: 680 ryou, 2 AP Possess Kick and Spin.
    Leaf Great Flash (75 Stamina) 125 Life Damage,Blinds for 2 turns. Cant Avoid. Move-Range:1

    Quantity:--
    Requirements: 640 ryou, 2 AP. Possess Kick.
    Heel Drop (75 stamina) Pick One.
    -If an opponent is in the air: 125 Life Damage,Knockdown:Ground.Cannot Interrupt.
    -If the opponent is on the ground:100 Life Damage,Stuns for 1 turn.Can't interrupt.Range:0

    Quantity:--
    Requirements: 560 ryou, 2 AP. Possess Kick and Heeldrop.
    Dropkick (100 stamina) 200 life damage,Knockback:1.Cant Dodge/Guard.If moving,Skills gains: Cannot Interrupt/+Knockdown:1 Range:0

    Quantity:--
    Requirements: 550 ryou, 3 AP
    Ankle Blow (50 stamina) 25 life damage, slow the opponent 4 posts. Range:0


    Quantity:--
    Requirements: 750 ryou, 2 AP
    Lion Barrage (100 stamina) 200 life damage,Cant Block,if Kick is used,passively, in conjunction with this technique,this cant be interrupted.Range:0

    Quantity:--
    Requirements: 540 ryou, 2 AP
    Leg Sweep (75 stamina) 100 life damage.Fractures/Slows opponent for 1 turn. Cannot Interrupt. Range:0

    Quantity:--
    Requirements: 520 ryou, 2 AP
    Wrist Twist (50 Stamina) Fractures/disarm opponent for the next turn,cant interrupt.Range:0

    C-Rank

    Quantity:--
    Requirements: 1260 ryou, 3 AP. Possess Leaf Great Flash and Punch.

    Leaf Thunder Fist (75 Stamina) Dodges one Skill,100 Life Damage. Cannot Avoid. Move-Range:1

    Quantity:--
    Requirements: 1300 ryou, 3 AP. Possess Scorpion Chop
    Assassin's Grip (100 Stamina) Holds Opponent for 2 turns while Choking 25 Life. Cant Avoid.Range:0

    Quantity:--
    Requirements: 1850 ryou, 4 AP.
    Front Lotus (50 stamina,100 Life) 200 life/100 stamina damage,Knockback:1 In any Direction.Cant Shield/Interrupt.Range:0

    Quantity:--
    Requirements: 1260 ryou, 3 AP.
    Hundred Rending Kicks (100 Stamina)Multi-Hit 175 Life Damage,If Guarded Opponent takes 100 Life Damage.Cant Dodge.Range:0

    Quantity:--
    Requirements: 1340 ryou, 3 AP. Possess Palm Thrust.
    Bear Clap (125 Stamina) 200 Life Damage,confuses opponent for one turn. Cant Guard/Interrupt.Range:0

    Quantity:--
    Requirements: 1350 ryou, 4 AP. Possess Elbow Strike.

    Destructive Elbow (125 Stamina) 250 Life Damage, Destroys Shields in between User and target. Cant Avoid/Shield.Move-Range:1

    Quantity:--
    Requirements: 1160 ryou, 3 AP. Possess Kick and Flying Dragon
    Flying Kick (100 Stamina) 200 Life Damage,Confuses opponent for 1 turn. Cant Dodge. Or Interrupt by Taijutsu costing 75 or lower. Move-Range:1

    Quantity:--
    Requirements: 1125 ryou, 4 AP
    Savior Twist (100 Stamina) Avoid one Technique from the opponent's last turn.

    Quantity:--
    Requirements: Shikotsumyaku, 1250 ryou, 3 AP
    Dance of the Cypress (150 Stamina) 300 Life Damage,Fractures/Slows for 2 turns. Cant Avoid/Guard.Move-Range:1


    Quantity:--
    Requirements: 1500 ryou, 3 AP. Possess Leaf Rising Wind
    Leaf Hot Wind (100 Stamina,50 Chakra) 150 Life Damage,Knockup:2. User Follows Target. Opens 1 Gate. Cant Dodge/Interrupt. Once per Battle. Range:0

    Quantity:--
    Requirements: Shikotsumyaku, 1480 ryou, 3 AP
    Dance of the Spiral Basil (100 Stamina) 200 Life Damage,Knockback: 2. Cant Interrupt/Shield.Move-Range:1

    Quantity:--
    Requirements: Akimichi, 1120 ryou, 3 AP
    Big-Boned Dive (150 Stamina) 200 Life Damage,+50 Damage per Square. Slows/Fractures Opponent for 1 turn.Cant Avoid/Guard. Move-Range:3

    Quantity:--
    Requirements:1200 ryou, 3 AP
    Open Hand Slap (125 stamina) 200 life damage,Knockdown:1.Cant Guard/Interrupt. Range:0

    Quantity:--
    Requirements:1300 ryou, 4 AP
    Crushing Palm (100 stamina) 100 Life/Stamina Damage,Fractures for 1 turn. Cant Dodge. Range:0


    Quantity:--
    Requirements: Akimichi, 1500 ryou, 4 AP
    Ballistic Waterwheel (150 Stamina) Cancels a Water Skill,even Inevitables. aimed at the Akimichi User, Damage from Water Skill is added onto Bullet Tank. Once Per Battle.

    Quantity:--
    Requirements: 1250 ryou, 3 AP. Possess Grab and Clinch
    Strangle (150 stamina)Lengthens Grab by 2 turns, Chokes 75 Life/Stamina while Opponent is Held. Cant Dodge/Guard.Range:0

    Quantity:--
    Requirements: 1000 ryou, 3 AP.Possess Push and Body Push.
    Force Out (100 stamina) Interrupt one taijutsu, if a taijutsu is performed immediately after this, it gains the text "Cannot interrupt/avoid with taijutsu".Range:0


    Quantity:--
    Requirements: 1000 ryou, 3 AP. Possess Leg Sweep.
    Leaf Violent Wind (50 stamina)Interrupts the opponent from casting a technique. Confuses Opponent for 1 turn. Can Knockback:1. Cant Interrupt. Range:0

    Quantity:--
    Requirements: 1250 ryou, 3 AP. Possess Deceptive Ghost Hold and Grab.
    Airborne Noose (125 Stamina)Holds/Chokes 50 Life opponent until both players hit the ground,Begin Freefall.User/Opponent Enter a 125 Stamina Clutch.Cant Avoid. Range:0

    Quantity:--
    Requirements: 1460 ryou, 3 AP. Possess Punch and Scorpion Punch.
    Hammer Fist (150 stamina) 300 life damage,Immoblizes/Fracture the opponent for 1 turn,Cant Interrupt.Range:0


    Quantity:--
    Requirements: 1250 ryou, 4 AP.
    Peregrine Falcon Drop (200 stamina) 400 life damage,cant be blocked or interrupted;if successful, the opponent is confused for an additional turn. Can only be used while the opponent is in the air.

    Quantity:--
    Requirements: 1350 ryou, 3 AP.Possess Palm Thrust and Deceptive Ghost Hand.
    Infinite Palms (150 Stamina) 125 Life Damage,cant dodge.Can use 5 times in a row,each time it will cost -25 stamina. Range:0


    Quantity:--
    Requirements: 1250 ryou, 3 AP. Possess Leaf Rising Wind
    Dynamic Action (150 stamina) 300 Life Damage. Cant Dodge/Interrupt. Move-Range:3

    Quantity:--
    Requirements: Inuzuka, 1340 ryou, 3 AP. Possess Inuzuka.
    Fang Heaven Wolf (125 Stamina) 200 Life Damage,Knockup:2,Immobilizes for 1 turn.If Knock up succeeds, User follows.Cant Dodge/Interrupt. Move-Range:2


    Quantity:--
    Requirements: 1200 ryou, 4 AP. Possess Leaf Shadow Dance
    Dynamic Entry (100 stamina) 200 life damage,Cant Interrupt/Block.if an Item was Thrown right before this attack on the first turn:this gains: Cannot Avoid. Move-Range:4

    Quantity:--
    Requirements: Byakugan, 1340 ryou, 4 AP
    Eight Trigrams Spirit Palm (125 Stamina,25 Chakra) Interrupts a Taijutsu,175 Life/50 Chakra Damage.Cant Interrupt/Guard Range:0

    Quantity:--
    Requirements:1130 ryou, 4 AP
    Howling Wolf Spin (125 Stamina)Multi-Hit Confuses opponent for one turn while reflecting up to 4 Throwing Items back.Move-Range:1


    Quantity:--
    Requirements: 1450 ryou, 3 AP. Possess Destructive Elbow
    Reverse Horizontal Chop (150 Stamina) 300 Life Damage, Destroys any Shield in between Caster and Target.Knockdown:1.Cant Dodge/Guard. Move-Range:1

    Quantity:--
    Requirements:1180 ryou, 3 AP
    Twist of the Vine (75 Stamina) Chokes 50 Life for 3 turns,Cant Avoid/Guard.cant be interrupted if used in a hold.Range:0

    Quantity:--
    Requirements: 1340 ryou, 3 AP. Possess Leg Sweep
    Leg Driver (125 Stamina) 200 Life Damage,Slows opponent for 2 turns.Cant Shield/Interrupt.Move-Range:1

    B-Rank

    Quantity:--
    Requirements: 2150 ryou, 5 AP.
    Abnormal Speed (150 stamina, 50 chakra) Avoid 2 moves this turn that has text "can't avoid" or Avoid All Skills. Can't attack this turn if this move is used.Move-Range:1

    Quantity:--
    Requirements: 2300 ryou, 4 AP. Possess Force Out and Kick.
    Protector's Foot (100 Stamina)125 Life Damage,Cancels an opponent from casting a Technique. Move-Range:1


    Quantity:--
    Requirements: 2350 ryou, 4 AP. Possess Leaf Thunder Fist
    Springtime of Youth Full Power! (150 stamina)350 Life Damage,Knock Down:2.Confuses opponent for one turn. cant Avoid/Shield.Move-Range:1

    Quantity:--
    Requirements: 2100 ryou, 4 AP. Posses Bear Clap
    Angered Boar Palm (250 Stamina) 350 Life Damage,Knockback:3, Cant Interrupt.Move-Range:1

    Quantity:--
    Requirements: 2450 ryou, 4 AP. Possess Howling Wolf Spin.
    Fox Fang (200 Stamina) 300 Life Damage,Blind/Impair 150 for two turns. Cant Guard/dodge/Interrupt.Range:0

    Quantity:--
    Requirements: Byakugan, 2360 ryou, 4 AP. Possess Eight Trigrams Spirit Palm
    Eight Trigrams Stream Palm Wave (125 Stamina,100 Chakra) 200 Life/150 Chakra Damage,Seals 25 Chakra.Cant Dodge/Shield. Move-Range:1


    Quantity:--
    Requirements: 2140 ryou, 4 AP. Possess Heel Drop
    Spinning Heel Drop (125 Stamina) 250 Life Damage,Immobilizes for 1 turn. Gain +25 Life Damage per Clone using this skill and square per free fall.Cant Shield/Dodge. Range:0

    Quantity:--
    Requirements: 2270 ryou, 4 AP. Possess Leaf Thunder Fist
    Sunset Fist (150 Stamina) 200 Life Damage,Blind for 3 turns.Cant Guard/Dodge.Move-Range:1

    Quantity:--
    Requirements: 2480 ryou, 4 AP. Possess Rising Knee and Dynamic Entry
    Crossface Knee (200 Stamina) 450 Life Damage,Knockback:1,Confuse for 1 turn.Cant Avoid/Interrupt.Move-Range:1


    Quantity:--
    Requirements: 2750 ryou, 4 AP. Possess Counter and Leaf Violent Wind.
    Intersection Method (200 Stamina) Interrupts an Opponent's Taijutsu, Fractures for 4 turns. May Interrupt an Inevitable Once. Cant Interrupt. Range:0

    Quantity:--
    Requirements: 2360 ryou, 4 AP. Possess Leg Driver.
    Axe Foot (300 Stamina) 450 Life Damage,Knock down:1,Impair:75 for 2 turns. Cant Shield/Interrupt.Range:0


    Quantity:--
    Requirements: 2630 ryou, 4 AP. Possess One Finger Fissure
    Cherry Blossom Collision (100 stamina+### chakra) 200+###x2 life damage Knock Back:2,Fractures for 2 Turns.cant Interrupt/Shield,if Guarded,opponent still receives damaged. limit is 250 chakra. Range:0

    Quantity:--
    Requirements: 2260 ryou, 4 AP. Possess Leaf Violent Wind and Spin.
    Tornado Whirlwind Kick (200 Stamina)Multi-hit,400 Life Damage,Confuses/Slows for one turn.Cant Shield/Interrupt.Move-Range:1

    Quantity:--
    Requirements: 2500 ryou, 4 AP. Possess Rising Dragon
    Rising Dragon Fist (150 Stamina) 300 Life Damage,Knock Up:1, Cant Dodge/Shield/Interrupt.Move-Range:1


    Quantity:--
    Requirements: 2640 ryou, 4 AP. Possess Headbutt
    Cranial Eighth Sword (150 Stamina) 300 Life Damage, Confuse/Fracture/Slows for 2 turns. Cannot Revive by traits if Killed by this Skill. Cant Avoid/Guard. Range:0

    Quantity:--
    Requirements: 2680 ryou, 4 AP. Possess Sunset Fist
    Great Sun Rotation (150 stamina) 150 life damage,Blinds Opponent for 2 turns. Cant Shield/Avoid.Range:0


    Quantity:--
    Requirements: 2600 ryou, 5 AP.
    Bruising Sky Leg (100stamina +XXX chakra)Multi-Hit 200+###x2 life damage,Knockdown:2,Cant Block/Dodge.Cannot Interrupt with Taijutsu. limit is 200 chakra. Move-Range:1

    Quantity:--
    Requirements: 2850 ryou, 4 AP. Possess Hundred Rending Kicks.
    Fourteen Devil Leg (200 Stamina)Multi-Hit 400 Life Damage,Cant Interrupt/Guard.Range:0

    Quantity:--
    Requirements: 2640 ryou, 4 AP. Posses Savior Twist
    Lift of Spiritual Mills (200 Stamina)Guards Against Two Offensive Skills,Including Genjutsu and Inevitables.Twice per Battle.


    Quantity:--
    Requirements: 2750 ryou, 4 AP. Possess Tackle and Destructive Elbow.
    Leaf Rock Destroying Rise (250 Stamina) 400 Life Damage,Fractures for 2 turns,Knockback:3. Cant Avoid/Shield.Move-Range:1

    Quantity:--
    Requirements: 2550 ryou, 4 AP. Possess Peregrine Falcon Drop.
    Murderous Madman Drop (200 Stamina) 275 Life Damage,Immobilizes for one turn and then slows for another.Cant Interrupt/Dodge.Range:0

    Quantity:--
    Requirements: 2850 ryou, 4 AP. Possess Deceptive Ghost Hand and Rising Dragon.
    Ghostly Uppercut (175 Stamina) 275 Life Damage,Blinds opponent for 2 turns.Cant Block,cannot avoid if User did not attack last turn. Range:0

    Quantity:--
    Requirements: 2650 ryou, 4 AP. Possess Chakra Deficiency.
    Reverse Buster (150 Stamina,75 Chakra) 300 Life Damage, Fractures/Slows/Enfeeble 75 for 2 turns. Opens Two Gates. Can only be Used Once. Move-Range:2

    Quantity:--
    Requirements: 2950 ryou, 4 AP. Possess Peregrine Falcon Drop.
    Powerbomb Drop (250 Stamina) 500 Life Damage,can only be executed above base Level.Cant Avoid/Guard/or Interrupt with Skills costing 75 or lower.Range:0

    A-Rank

    Quantity:--
    Requirements: 3250 ryou,6 AP.
    Quick Dash (250 stamina, 50 chakra) Avoid one technique from opponent's last post.May Avoid one Inevitable,once per battle. Dodge all jutsus from opponents next post. Move-Range:2

    Quantity:--
    Requirements: 3125 ryou,6 AP. Possess Akimichi.
    Big-Boned Megaton (250 Stamina) 500 Life Damage,Immobilizes for 2 turns. Cannot Avoid/Shield/Interrupt.Range:0


    Quantity:--
    Requirements: 3575 ryou,6 AP. Possess Dropkick.
    Guillotine Drop (250 Stamina) 500 Life Damage, +50 Life Damage if Opponent is Held/Immobilized/Just Knocked Down. Cant Avoid/Guard or Interrupt by Taijutsu. Range:0

    Quantity:--
    Requirements: 3050 ryou,6 AP. Possess Inuzuka
    Beast Human Secret: Heaven Twin Fang (250 Stamina)400 Life Damage, Destroys all Defenses to the Target.Cant Interrupt/Shield.Move-Range:3

    Quantity:--
    Requirements: 3300 ryou,7 AP.
    Wheelbarrow Force Suplex (275 Stamina) Holds/Enfeeble/Impair 250 for 3 turns, Taijutsu gain +50 Stamina Damage,Moves Target/User to Square.Move-Range:2


    Quantity:--
    Requirements: 3000 ryou,7 AP.
    Liger Bomb (350 Stamina) 550 Life/300 Stamina Damage, Fractures/Slows/Enfeeble/Impair 200 for 4 turns. Inevitable,once per Battle. Range:0

    Quantity:--
    Requirements: 3850 ryou,6 AP. Possess Kaguya.
    Dance of the Hasagurama (200 Stamina) 500 Life Damage,Knockdown: Ground Floor. Can only be used in Air. Cant Avoid/Interrupt. Range:0

    Quantity:--
    Requirements: 3675 ryou,6 AP.
    Green Shooting Star (200 Stamina) 400 Life Damage. Affects all Ground Squares.Only used in Air. +75 Life Damage per Square falling. Cant Avoid/Guard/Interrupt.Move-Range:2

    Quantity:--
    Requirements: 3200 ryou,6 AP.
    Spear Thrust Kick

    Quantity:--
    Requirements: 3100 ryou,6 AP.
    Stepping Heel Kick

    Quantity:--
    Requirements: 3325 ryou,6 AP.
    Lariat

    Quantity:--
    Requirements: 3425 ryou,6 AP.
    Leaf Burning Sky

    Quantity:--
    Requirements: 3275 ryou,6 AP.
    Leaf Strong Whirlwind

    Quantity:--
    Requirements: 3425 ryou,6 AP.
    Low Shin Kick

    Quantity:--
    Requirements: 3325 ryou,6 AP.
    Great Lunge Punch

    Quantity:--
    Requirements: 3500 ryou,6 AP.
    Ducking Claw Slice

    Slingshot Throw

    Razor Flip

    Quantity:--
    Requirements: 3125 ryou,6 AP.
    Pulse (75 Stamina, passive) Can only be used with Destructive Punch. Opponent who is hit with or blocks Destructive Punch can't use genjutsu on their next two posts. Twice per battle.

    Quantity:--
    Requirements: 3650 ryou,6 AP.
    Destructive Punch

    Divine Tengu

    Panther Pounce

    Blurred Strike

    Powerbomb Explosion

    Fifty Hawks Claw

    Immortal Barrage

    Grindstone Death

    Quantity:--
    Requirements: 3425 ryou,6 AP.
    Tuminagi (175 stamina) Can only be used after Grip. 200 life damage, moves opponent 2 spaces in any direction.[/Box]

    S-Rank

    Quantity:--
    Requirements: 9800 ryou,6 AP.
    Daytime Tiger

      Current date/time is Wed May 23, 2018 6:56 am