Achiever of Nirvana Fist
Requirements: 2000 Ryou, 400 Experience Points,Level 15
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Level 15
Nirvana Achiever (50 Stamina per turn) May Add Knock Back or Interrupt to one Taijutsu per turn,Increases Knock Back Range, but Not Interruption Limit.
HouShou:Demolishing Palm (100 Stamina) 200 Life Damage,Knock Back:2,Destroys Shields.Cant Guard/Interrupt. Range 0
ShouShitsu:Rising Knee (100 Stamina) 125 Life Damage While Interrupting the Opponent from Attacking.Cant Interrupt/Guard. Move-Range 1
TokKen:Shoulder Thrust (125 Stamina) 200 Life Damage, Slows the opponent for 2 turns. Cant Dodge/Interrupt. Attacks all opponents who have Posted after your last Turn.Move-Range 2
Level 20
ShouGekiShou:Rising Palm Attack (150 Stamina) 300 Life Damage,Knock Up:2,Confuse/Enfeeble 125 for 2 Turns. Cant Dodge/Guard/Interrupt. Range 0
AtsuShou:Pressure Palm (200 Stamina) 400 Life Damage,Slows/Fractures/Enfeebles by 100 for 2 turns. Cant Interrupt/Block.Range:9
GanGeki:Boulder Attack (200+### Stamina) 400+### Life Damage.Knockback:3,Slows/Fractures/Impair 200 for 3 turns inevitable,once per battle. Limit is 200.Move-Range:2
Requirements: 2000 Ryou, 400 Experience Points,Level 15
Quantity:--
The Sound ninja Jiroubou has several Taijutsu attacks in his aresenal. These include HouShou (Demolishing Palm), a palm strike to the chest which is capable of knocking an opponent back approximately 30-40 feet. TokKen (Shoulder Thrust), a charging strike with his shoulder. ShouShitsu (Rising Knee) a hard uppercutting knee strike. ShouGekiShou (Rising Palm Attack), a hard thrusting palm attack that can send his opponent flying. AtsuShou (Pressure Palm), a powerful driving palm thrust. And finally GanGeki (Boulder Attack), another powerful fist strike.
Level 15
Nirvana Achiever (50 Stamina per turn) May Add Knock Back or Interrupt to one Taijutsu per turn,Increases Knock Back Range, but Not Interruption Limit.
HouShou:Demolishing Palm (100 Stamina) 200 Life Damage,Knock Back:2,Destroys Shields.Cant Guard/Interrupt. Range 0
ShouShitsu:Rising Knee (100 Stamina) 125 Life Damage While Interrupting the Opponent from Attacking.Cant Interrupt/Guard. Move-Range 1
TokKen:Shoulder Thrust (125 Stamina) 200 Life Damage, Slows the opponent for 2 turns. Cant Dodge/Interrupt. Attacks all opponents who have Posted after your last Turn.Move-Range 2
Level 20
ShouGekiShou:Rising Palm Attack (150 Stamina) 300 Life Damage,Knock Up:2,Confuse/Enfeeble 125 for 2 Turns. Cant Dodge/Guard/Interrupt. Range 0
AtsuShou:Pressure Palm (200 Stamina) 400 Life Damage,Slows/Fractures/Enfeebles by 100 for 2 turns. Cant Interrupt/Block.Range:9
GanGeki:Boulder Attack (200+### Stamina) 400+### Life Damage.Knockback:3,Slows/Fractures/Impair 200 for 3 turns inevitable,once per battle. Limit is 200.Move-Range:2