Frankenstein
Requirements Unknown
Quantity:--
Power of Gelel (75 Chakra) 200 Life Damage, Cant Interrupt. Range:4
Partial Transformation(0 Energy)200 Life/Stamina/Chakra Increase.Elemental Ninjutsu deal +75 Life Damage while Costing -25 Chakra. Cant Interrupt,Once per battle
*Dead Flesh(Static) Berserk/Enfeeble/Impair Effects aimed at the User are reduced by 100 upon Hitting the User.
*Elemental Chakra Boost (200 Chakra,passive) All Elemental Ninjutsu effects/damage are Doubled. Twice per Battle.
*Natural Absorption
*Complete Transformation(0 Energy)400 Life/Stamina/Chakra Increase.Elemental Ninjutsu/Taijutsu deal +150 Life Damage while Costing -50 Chakra. Cant Interrupt,Once per battle
**Altered Chakra Network (75 Chakra/Stamina per turn) May Add Cant Guard/Cant Dodge to 2 Elemental Ninjutsu/Taijutsu per turn.
**Elemental Shield Sphere (125 Chakra per turn,passive)Creates a Shield around the User's body out of one of the User's Elements. It will Shield Against any Ninjutsu excluding that Element's Weakness. Durability: 625
**Elemental Fusion Gelel Blast (300 Chakra)Instant Multi-Hit 500 Life Damage, Inevitable,Twice per Battle. Line-Range:5
Vampire
Requirements Unknown
Quantity:--
Power of Gelel (75 Chakra) 200 Life Damage, Cant Interrupt. Range:4
*Partial Transformation(0 Energy)200 Life/Stamina/Chakra Increase. Genjutsu receive +50 Stamina Damage or +1 Duration. Genjutsu will cost +25 Energy to Disable. Cant Interrupt,Once per battle.
*Wings of the Undead (Static) Instead of using Maneuvers, Player may in any direction up to 7 Squares per turn.
*Demonic Illusion:Nocturnal Space(75 Chakra) Enfeeble/Impair 100 all Opponents for 3 turns, Cannot be released through Inflicting Self Pain. Range:4
*Ocular Darkness(150 Chakra) Release from All Genjutsu aimed at the User, May only Release from 2 Inevitables.
*Complete Transformation(0 Energy)400 Life/Stamina/Chakra Increase.Genjutsu receive +100 Stamina/Life Damage or +2 Duration. Genjutsu will cost +50 Energy to Disable. Cant Interrupt,Once per battle.
**Dark Smokescreen(300 Chakra)Instant,Multi-Hit Blinds Opponent for 2 turns,The User may escape right after casting this Jutsu,The Targets cannot attack the User.Cannot Avoid/Interrupt Once per Battle. Range:3
**Demonic Illusion:Sonar Screech (125 Chakra) 200 Life/Stamina Damage, SensorLine-Range:3
**Demonic Illusion:Mind Drain (200 Chakra,passive) All User's Genjutsu that successfully hit another Player will gain: Half of the Damage will Heal the User. Last for 4 Turns. Twice per battle.
Werewolf
Requirements Unknown
Quantity:--
Power of Gelel (75 Chakra) 200 Life Damage, Cant Interrupt. Range:4
Partial Transformation(0 Energy)200 Life/Stamina/Chakra Increase. All Taijutsu deal +75 Life Damage;costing -25 Stamina. Once Per battle. Cant Interrupt.
*Enhanced Scent(Static) User is unaffected by the Blind effects with Durations of 2 Turns or less.
*Moonlight Aura (100 Stamina,passive) Adds +150 Life Damage and Confuse for one turn to all Taijutsu this turn.Five times per Battle.
*Destructive Howl(150 Chakra)Multi-Hit,Instant 250 Life Damage,Immobilizes for 2 turns. Cant Dodge/Interrupt.Line-Range:3
*Complete Transformation(0 Energy)400 Life/Stamina/Chakra Increase. All Taijutsu deal +150 Life Damage;costing -75 Stamina. Once Per battle. Cant Interrupt.
**Silver Fur Armor (150 Life) Guards against all incoming Attacks including Genjutsu. Reflects Genjutsu costing 50 chakra or lower and Skills dealing 125 Damage or lower. Three times per battle.
**Hunter's Speed(50 Stamina,passive) All Maneuvers are increased by 2, while all Avoiding Abilities will defend against an additional attack.
**Sonic Howl(250 Chakra)Multi-Hit,Instant 500 Life Damage,Immobilizes for 2 turns.Inevitable,once per battle.MultiLine-Range:4