Requirements:2500 Ryou,325 Experience Points
Quantity:--
Novice
Perfect Accuracy (Static) All Throwing Items cannot be avoided automatically.
Analyze Distance(50 Stamina,passive) Range of Throwing Weapons will Increase by 2 for 3 turns or until the User has been damaged. Twice Every 10 Turns.
Rising Dragon (100 Chakra,1 Scroll) Player Has Unlimited Throwing Weapons for this turn,once every five turns.
Adept
Stringed Items (50 Stamina,passive) Any Thrown Items that were avoided last turn can be rethrown again on this turn. Once every three turns.
*Wire Net (75 Stamina,75 Chakra,4 Cords)Multi-Hit Captures Opponents,cant interrupt or avoid. Range 4
Surprise Fling-Back (200 Stamina)Reflects all thrown items from opponent back to him or her.
Expert
Twin Rising Dragons(200 Chakra,2 Scroll) Player has Unlimted Throwing Weapons for Three Turns,once per battle.
*Thousand Sword Array (50 Stamina,75 Chakra,10 Throwing Items) 250 Life Damage, Enfeebles 50 for three turns. Cant Guard or Avoid. Range 3
*Explosive Arsenal (100 Stamina,50 Chakra,5+## Explosive Tags) Multi-Hit 300+100 Life Damage per extra Explosive Tag,Confuses for one turn.Cant Interrupt. Multi-Range 3
*Tool Manipulation • Heavenly Chain Disaster (250 Chakra,30 Weapons)Multi-Hit 600 Life Damage,Inevitable.Multi-Range 3.Once per battle.
*= Requires Rising or Twin Rising Dragon to be in play.